Low-poly 3D flame that can be utilized to effectively represent an open flame in virtually any concievable application. This component was initially created to represent the flames eminating from a natural gas firepit in a residential landscape application.
How It Was Made:
I created the effect by drawing (using the arc tool) a 2D flame; wide at the bottom and narrowing as it rises. I searched the internet for an image of an open flame then "sampled" the image to snip the flame texture. I applied the flame texture to the 2D component. After applying the flame texture, I used the "rotate" tool to rotate the 2D component into a vertical orientation. Once vertical, I then copied and pasted the component 8-10 times; each time rotating the pasted copy approx. 45 degrees from its predecessor. Once I had what I felt was an adequate array of components, I made one additional copy of the 2D flame component and moved it well away from the other group of components. Then, I opened the component for editing and I erased the hand-drawn edges of the original flame. This "updated" each copy of the component in the grouping which kept the flame texture in-tact but removed the edges helping it to appear more realistic. After this step, I selected all of the grouped 2D flame components and "exploded" them. I then re-selected all of the remaining visible elements of the group and made a new component with the current name. #fire #firepit #Flame #gas #openflame