WALL-E was the most complex Pixar production since Monsters, Inc. because of the world and the history that had to be conveyed. Whereas most Pixar films have up to 75,000 storyboards, WALL-E required 125,000. Production designer Ralph Eggleston wanted the lighting of the first act on Earth to be romantic, while the second act on the Axiom to be cold and sterile. During the third act, the romantic lighting is slowly introduced into the Axiom environment. Pixar studied Chernobyl and the city of Sofia to create the ruined world; art director Anthony Christov was from Bulgaria and recalled Sofia used to have problems storing its garbage. Eggleston bleached out the whites on Earth to make WALL-E feel vulnerable, as if he requires sunglasses to survive the harsh sunlight. The overexposed light makes the location look more vast. Because of the haziness, the cubes making up the towers of garbage had to be very large, otherwise they would have lost shape (in turn, this helped save rendering time). The dull tans of Earth subtly become soft pinks and blues when EVE arrives. When WALL-E shows EVE all his collected items inside the truck he lives in, all the lights he has collected light up to give an inviting atmosphere, like a Christmas tree. Eggleston tried to avoid the colors yellow and green so WALL-E – who was made yellow to emulate a tractor – would not blend into the deserted Earth, and to make the plant more prominent. #Animatie #Disney #Eve #Jeroen_Hut #Movie #Pixar #WALLE
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