f(x) = cos (0.0175 x) *SketchyPhysics*

f(x) = cos (0.0175 x) *SketchyPhysics*

november92
found something out :D don't know if this is useful anyway, but I gave the green thing the order to push(...transformation.zaxis) and then I put the pushing-values into GeoGebra and then I noticed that they bahave like an cosinus funktion. Furthermore I found out a funktion, that describes (nearly or definetely) the way of the graph .. ok, just try out xD you can change the "rotation" or confuse the box with you mouse.. The main reason to experiment with push(..) was: I wanted to know how I can change the pushing-value/force (dont know) to control the speed of pushing by slider or keys .. with e.g. push([0,0,1]) it will have a "speed" of "1" and by changing the "1" it will change the speed. But is this way possible with push(...transformation.zaxis), too?? just to put a "push(..)*2" is not enough .. I can write this code down again under the first code, then it is faster, but e.g. how to get it just 0.5*fast ???? #algebra #analysis #calc #calculator #code #fst #math #move #office #physisc #script #sketchy #space
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